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Major Game Publishers Collaborate with Komdigi on Child Protection and Content Moderation

14 Nov, 2025
Major Game Publishers Collaborate with Komdigi on Child Protection and Content Moderation

The Ministry of Communication and Digital (Komdigi) held a meeting with representatives from associations and online game publishers to strengthen supervision of digital spaces, focusing on child protection and content moderation.

The meeting included more than 20 local and global publishers, such as AGI, Tencent, Garena, Agate, Megaxus, Nintendo, and Playstation.

“Digital space issues, including online games, have received government and public attention recently. Therefore, we need to act quickly and carefully, while maintaining dialogue with the industry so the digital ecosystem is safe without limiting innovation,” said Alexander Sabar, Director General of Digital Space Supervision, at the Komdigi Office on Thursday (13/11/2025).

Publishers Commit to Content Moderation and PP TUNAS Implementation

Game publishers expressed appreciation for the government’s openness and confirmed their commitment to implementing Government Regulation No. 17 of 2025 on Electronic System Governance in Child Protection (PP TUNAS). Key elements include age classification, content moderation, parental control, and parent education.

“PP TUNAS sets minimum safety standards for all digital platforms, including online games. From age verification and restricting high-risk features to content moderation, all of this ensures digital spaces are safe and appropriate for children,” Alexander explained.

PP TUNAS and IGRS as Legal and Technical Frameworks

Komdigi highlighted that PP TUNAS is the legal foundation for child protection, while the Indonesia Game Rating System (IGRS) serves as a technical instrument for game classification. Both parties agreed that harmonizing regulations is necessary to make compliance clear, simple, and non-overlapping.

Industry Supports Digital Literacy and Safe Gaming Education

AGI and other industry participants also expressed willingness to actively engage in digital literacy programs to improve understanding of safe and healthy game use for children.

“Integration of PP TUNAS and IGRS is essential for effective child protection. Every digital platform must have consistent and implementable guidelines. Compliance is not just about following rules but also a shared commitment to maintain child-friendly digital spaces,” Alexander added.

Plans for Future Collaboration on Child Protection in Online Games

Komdigi outlined follow-up actions, including technical meetings with associations and publishers, drafting a roadmap for content moderation in online games, updating digital literacy modules for parents and children, and forming a joint working group to align policies.

Concluding the meeting, Director General Alexander emphasized that the government does not intend to limit the growth of the gaming industry but aims to ensure digital spaces develop safely and responsibly.

“We want the gaming industry to grow, be creative, and competitive. But child protection is a red line. Collaboration between government, industry, parents, and schools is key,” said Dirjen Alexander.



PHOTO: FREEPIK

This article was created with AI assistance.

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